



--- Main ---

~ Names ~

1. Open x32dbg
2. Press file, then press open
3. Select your client (ie: Roblox.exe)
4. Press View
5. Double-click on your client again under the modules column (ie: Roblox.exe)
6. Right-click in assembly view
7. Select Search for...
8. Select Current Module
9. Select String References
10. Type "set a Player's name"
11. Double-click on the first result
12. Under that line, you should see "push 3"
13. Click on the line containing "push 3"
14. Press the spacebar
15. Replace the "3" with "0" (DO NOT ALTER ANY OTHER LINES)
16. Press the enter key
17. Press the CTRL+P keys
18. Double-click your client name (ie: Roblox.exe)
19. Press Patch File
20. Save your file

~ Trust Check ~

1. Open x32dbg
2. Press file, then press open
3. Select your client (ie: Roblox.exe)
4. Press View
5. Double-click on your client again under the modules column (ie: Roblox.exe)
6. Right-click in assembly view
7. Select Search for...
8. Select Current Module
9. Select String References
10. Type "trust check failed for %s"
11. Double-click on the first result
12. Scroll up a few (10) lines until you find "jne (module name).(hexadecimal)" (example: "jne Roblox.63FADC")
13. Click on the line containing "jne"
14. Press the spacebar
15. Replace the "jne" with "jmp" (DO NOT ALTER ANY OTHER LINES)
16. Press the enter key
17. Press the CTRL+P keys
18. Double-click your client name (ie: Roblox.exe)
19. Press Patch File
20. Save your file

~ IDs ~

1. Open x32dbg
2. Press file, then press open
3. Select your client (ie: Roblox.exe)
4. Press View
5. Double-click on your client again under the modules column (ie: Roblox.exe)
6. Right-click in assembly view
7. Select Search for...
8. Select Current Module
9. Select String References
10. Type "set a Player's ID"
11. Double-click on the first result
12. Under that line, you should see "push 3"
13. Click on the line containing "push 3"
14. Press the spacebar
15. Replace the "3" with "0" (DO NOT ALTER ANY OTHER LINES)
16. Press the enter key
17. Press the CTRL+P keys
18. Double-click your client name (ie: Roblox.exe)
19. Press Patch File
20. Save your file

~ Character Names ~

1. Open x32dbg
2. Press file, then press open
3. Select your client (ie: Roblox.exe)
4. Press View
5. Double-click on your client again under the modules column (ie: Roblox.exe)
6. Right-click in assembly view
7. Select Search for...
8. Select Current Module
9. Select String References
10. Type "ps2"
11. Double-click on the first result
12. You should see a string containing "set a Character's name". Under that line, you should see "push 3"
13. Click on the line containing "push 3"
14. Press the spacebar
15. Replace the "3" with "0" (DO NOT ALTER ANY OTHER LINES)
16. Press the enter key
17. Press the CTRL+P keys
18. Double-click your client name (ie: Roblox.exe)
19. Press Patch File
20. Save your file

WARNING: There are hidden RCEs that this guide doesn't go over. Please consider patching those.

--- Rendering ---

~ Direct3D ~

1. Open x32dbg
2. Press file, then press open
3. Select your client (ie: Roblox.exe)
4. Press View
5. Double-click on your client again under the modules column (ie: Roblox.exe)
6. Right-click in assembly view
7. Select Search for...
8. Select Current Module
9. Select String References
10. Type "Direct3D"
11. Double-click on the first result
12. Under that line, you should see "push 3"
13. Click on the line containing "push 3"
14. Press the spacebar
15. Replace the "3" with "0" (DO NOT ALTER ANY OTHER LINES)
16. Press the enter key
17. Press the CTRL+P keys
18. Double-click your client name (ie: Roblox.exe)
19. Press Patch File
20. Save your file

~ Opengl ~

1. Open x32dbg
2. Press file, then press open
3. Select your client (ie: Roblox.exe)
4. Press View
5. Double-click on your client again under the modules column (ie: Roblox.exe)
6. Right-click in assembly view
7. Select Search for...
8. Select Current Module
9. Select String References
10. Type "set a Player's ID"
11. Double-click on the first result
12. Under that line, you should see "push 3"
13. Click on the line containing "push 3"
14. Press the spacebar
15. Replace the "3" with "4" (DO NOT ALTER ANY OTHER LINES)
16. Press the enter key
17. Press the CTRL+P keys
18. Double-click your client name (ie: Roblox.exe)
19. Press Patch File
20. Save your file
21. The graphics mode is now Opengl.

--- Errors ---

~ SiteUrl ~

1. Open x32dbg
2. Press file, then press open
3. Select your client (ie: Roblox.exe)
4. Press View
5. Double-click on your client again under the modules column (ie: Roblox.exe)
6. Right-click in assembly view
7. Select Search for...
8. Select Current Module
9. Select String References
10. Type "Failed to get SiteUrl"
11. Double-click on the first result
12. Scroll up a few (15) lines until you find "jne (module name).(hexadecimal)" (example: "jne Roblox.63FADC")
13. Click on the line containing "jne"
14. Press the spacebar
15. Replace the "jne" with "jmp" (DO NOT ALTER ANY OTHER LINES)
16. Press the enter key
17. Press the CTRL+P keys
18. Double-click your client name (ie: Roblox.exe)
19. Press Patch File
20. Save your file

--- Extras ---

~ Depth of Field: ~

1. Open HxD
2. Press file, then press open
3. Select your client (ie: Roblox.exe)
4. Press Search
5. Press Find
6. Press Hexa-Decimals
7. Type "00 C6 45 05 00 83 E9 01 23 C8 C6 45 06 00"
8. Press Enter
9. Replace the third "00" with "01" (DO NOT ALTER ANYTHING ELSE)
10. Press File
11. Press Save or Save As and save your file
